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Xmedia recode lossless 10bit to 8bit
Xmedia recode lossless 10bit to 8bit






For Edius no calculation in the parts when it sees the HQX file and only recalculation in the modified section. After correction done, I export the complete Timeline again in HQX. so Edius can see again only this zone wich has to be modified. When a correction is necessary, I first cut the zone of the correction of the HQX file. I put the result on a V track above all others so that Edius can only see the above track.

xmedia recode lossless 10bit to 8bit

In a complex editing timeline I made the first export in HQX. I have search the white pages in French to beter understanding but did not found it. I knew this chart and was optimist with HQX. Please see the attached chart for the main differences The HQX whitepaper has a lot of good info on the codec and comparisons to others. HQX requires codec installation on a Mac, but the codec pack for it is a QuickTime 7 pack, and Apple has dropped QuickTime 7 on OSX several years ago, so playback in newer OS versions is not as easy or as good, and likely only available via VLC. HQX does have Alpha support in the 4:2:2 market which is a nice feature that the others don't have until getting into the 4:4:4:4 variants.Īs mentioned by Anton, ProRes is a more universally usable codec, with native playback support in Mac, Windows, and many Linux builds. HQX does not have a 4:4:4 variant, and it can't support higher than 10bit, so this is where ProRes wins.

xmedia recode lossless 10bit to 8bit

Personally I think that HQX is a little better than ProRes in the the 4:2:2 variants, especially with the ability to actually adjust the compression with the controls in the codec settings, and better "multi generation" loss performance.








Xmedia recode lossless 10bit to 8bit